Welcome to Interactivity: The Interactive Experience, an exhibition by Aetheric Games, featuring The Button. In the world of videogames, interaction engineers have spent years rigidly defining the specialised and determinate ways that you, a videogame protagonist, may interact with your world. Here in this guided tour you will find them all, glistening with promise, awaiting the click of your mouse and ready to edutain you! Please enjoy. Except for The Button. That's not for you.
Interactivity: The Interactive Experience is a short* meta-narrative experience about how our interaction with game worlds is limited by convention.
Originally created for the Jan 2016 Unreal Jam (the theme was "Don't push the button"), this version is updated with voice-over, an expanded and easier to find "true" ending, as well as a bit more polish here and there.
*In this case, short means 5-10 min if you run straight through, or 20-30 min if you take your time and see everything there is to see.